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Zorvex DMA

Zorvex Unturned DMA

Unturned DMA with player, zombie, loot, vehicle and base ESP, an aimbot that allows for bullet drop, and two radars.

  • From $11.99
  • ESP, Aim, Radar, Trigger
  • Card or crypto
  • Key by email

Zorvex Unturned plans and prices

Prices and stock can change. The live store always shows the current price before you pay. Features checked against Zorvex's own page on 2026-11-07. Open the live store · Product status

Zorvex Unturned DMA features: ESP, Aim, Radar and Trigger

AIMBOT

  • Hardware-driven aim assist with adjustable smoothing (0 = instant, 100 = slow)
  • Configurable FOV in degrees
  • Reaction-time delay before locking a new target (0–500 ms)
  • Dual aim keys, each Hold / Toggle / Always
  • Center mode for first-person crosshair aiming
  • Cursor mode for third-person / cursor-aim Unturned titles (FOV follows the mouse pointer)
  • Full bone targeting
  • Grouped mode (Head / Torso / Arms / Legs) or Single per-bone mode
  • Per-region hit radius (head / torso / limbs)
  • Team check (skip teammates / trusted)
  • FOV circle overlay
  • Bone-radius visualizer

TRIGGERBOT

  • Standalone triggerbot (works without aimbot)
  • Configurable FOV radius (degrees) around the aim point
  • Bone whitelist for "on-target" (grouped or per-bone)
  • Burst control: hold duration + cooldown between shots
  • Aim-assist-only mode (steer toward target, never auto-click)
  • Optional built-in aim mode with its own FOV, smoothing, and reaction delay
  • Pre-fire delay (ms)
  • Team check

PLAYER ESP

  • Full, Cornered (adjustable corner length), and Filled (adjustable fill alpha) styles
  • Adjustable box thickness
  • Full skeleton rendering with adjustable thickness
  • Health-color mode (green → red)
  • Gradient mode (custom top/bottom colors)
  • Custom fixed color
  • Name with adjustable font size
  • Distance with adjustable font size
  • Origin selectable: screen bottom, crosshair, or screen top
  • Directional arrows toward off-screen / behind-camera players
  • Adjustable arrow size and radius
  • Fully independent settings and colors per section
  • Global max-distance gate across all ESP
  • Hide-dead-players toggle
  • Live in-menu preview panel

ZOMBIE ESP

  • Box, skeleton (adjustable thickness), and head dot
  • Name / type tag, distance, and health bar
  • Tracers from screen edge to zombie
  • Offscreen directional arrows (size + radius)
  • Per-type visibility: Normal, Mega, Crawler, Sprinter, Flanker, Burner, Acid, Boss
  • Distinct colors for Normal / Mega / Boss classes
  • Adjustable text size, max distance
  • Live in-menu preview panel

LOOT ESP

  • Name, distance, and rarity-colored dots/text
  • Minimum rarity gate (Common → Mythical)
  • 8 category filters: Weapons, Ammo, Attachments, Medical, Food/Water, Clothing, Build, Other
  • Adjustable text and dot size, max distance
  • Toggle hotkey
  • Full item catalog: bundled vanilla seed + items detected in-world + crowd-sourced from the shared API
  • Search by name with rarity / source / category filters
  • 4 preset "loadouts" - each a whitelist with its own hotkey, switchable live in-game
  • Per-item hide list and bulk Add/Remove-all-shown
  • Custom-server items auto-shared so everyone's catalog grows

IN-GAME RADAR

  • Square or circle, adjustable size and screen position
  • Rotate-with-view and adjustable zoom range
  • Players (facing arrows or dots), zombies (type-colored), and loot (rarity-colored)
  • Tracer lines (full / dashed / dotted)
  • Bundled per-map charts with opacity control
  • Fully customizable colors and dot sizes

WEB RADAR

  • Browser-based 120 fps radar
  • Local LAN or public Cloudflared tunnel (your IP stays hidden)
  • Password protection and auto-start option
  • Full player, zombie, and loot tracking with map charts
  • All official maps and multi-level support

TRUSTLIST

  • Persistent friends list + volatile per-session trust list
  • Tag a player by aiming at them and pressing the trust key
  • Trusted players are treated as teammates (excluded from enemy ESP & aimbot)
  • Works across every input source (main PC, gaming PC, MAKCU / KMBox / Ferrum / Arduino passthrough)

PERFORMANCE & MISC

  • FPS counter and DMA latency display, positionable to any of 4 corners
  • Overlay FPS limiter and DMA poll-rate limiter (Hz)
  • Mask Mouse4 / Mouse5 from the OS to prevent passthrough
  • Cross-PC menu toggle hotkey (polls 2nd PC, gaming PC, and KMBox monitor stream)

HARDWARE SUPPORT

  • MAKCU
  • KMBox Net
  • KMBox B Pro
  • Ferrum
  • Arduino

CONFIGS

  • Save / load named configs, save-as-new, overwrite, and delete
  • Default config protection
  • Active config indicator

How Zorvex Unturned DMA works

Zorvex Unturned DMA runs on a second PC, not on the PC that runs Unturned. A DMA card with firmware, XMA or RDMA links the two PCs, the software reads the game from there and draws the ESP on the second screen or through a fuser, and aim features move your mouse through an input device such as a MAKCU or KMBox.

What you need

New to DMA? Start with the beginner guide · DMA cards · Firmware · DMA guides

Watch Zorvex Unturned DMA in action

Other Unturned DMA options

Compare Zorvex Unturned DMA with every other Unturned product we sell:

All Unturned licenses · Unturned DMA guide · Product status

Zorvex Unturned DMA questions

How much does Zorvex Unturned DMA cost?

7 days: $11.99, 30 days: $17.99, 90 days: $46.99. Prices start at $11.99.

What features does Zorvex Unturned DMA have?

Unturned DMA with player, zombie, loot, vehicle and base ESP, an aimbot that allows for bullet drop, and two radars. In short: esp, aim, radar and trigger features. The full list is on this page.

Is Zorvex Unturned DMA working right now?

Yes, Zorvex lists it as available today. After big game updates a product can pause for a while; the Product status page shows the latest.

What do I need for Zorvex Unturned DMA?

DMA hardware is required: a second PC plus a DMA card with firmware, or RDMA. Aim and trigger move your mouse through a MAKCU, KMBox, Ferrum or Arduino. After payment you get a Zorvex key by email. Sign in to the Zorvex customer panel, redeem it and download the build on your second PC. One PC per key: Zorvex keys are tied to your hardware. Confirm your exact hardware and firmware with Private Solutions before ordering.

Does Zorvex Unturned DMA come with a DMA card?

No. The key is the software. You also need a DMA card with firmware, XMA or RDMA to link your second PC. We sell all three and can check your PC first.

Which input devices work with Zorvex Unturned DMA?

MAKCU, KMBox and Ferrum are supported for aim input. We sell MAKCU and KMBox-style devices too.

Do I need a fuser for Zorvex Unturned DMA?

No. Without a fuser you watch the ESP on the second PC's screen. A fuser puts it over your game on the main monitor. See our fuser guide, or ask on Discord which fits your monitor.

Can my team see the Zorvex Unturned DMA radar?

Yes. It has a web radar you can open in a browser and share, so your team sees it on their own screens.

What happens when Unturned updates?

Zorvex updates the software after game patches. While it is being updated the Product status page shows it as updating, and your key keeps running as normal.

Does Zorvex Unturned DMA work on PS5 or Xbox?

No. DMA works with Windows PCs only.

Can I pay by card?

Yes. Card, Apple Pay and Google Pay through Stripe, or crypto, at checkout. PayPal works in a Discord ticket.

How do I get my Zorvex Unturned DMA key?

Pay by card or crypto at checkout. Your key is sent by email and shows on your My orders page.

Can I get a refund?

Keys cannot be refunded once they are activated. If a key we send will not activate, open a Discord ticket and we replace it.

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